They came looking for a fight - give it to them!

Eyevasion is a classic shoot-em-up (aka shmup) with some modern survivor-like twists. Take on wave after wave of increasing numbers and difficulty of squishy eyeball aliens, dodge their projectiles of doom, and choose carefully which parts of your ship to upgrade in order to achieve victory. 

Can you make it through all 10 waves and achieve a high-score?


how to play / controls

         D-Pad (left/right arrow keys) - move

         X Button (c/v on keyboard) - shoot/select

        O Button (z/x on keyboard) - fire special weapon*/re-roll shop

        D-Pad (up/down arrow keys) - change turret shot angle*

*requires owning the upgrade from the shop


collectables

        Re-roll token. Grants one refresh of the upgrade shop. Unspent tokens are worth bonus points at the end of the game.
        Coins. Score bonus points at the end of the game for each one collected.


upgrades

At the end of every wave, you'll have access to the upgrade shop, where you can choose one of three randomly selected options. If you don't like what you're offered you can always spend any re-rolls you have to refresh the shop. Choose carefully, you can't have everything!

        Gives on extra life

         A one-time use bomb that can be used to clear all the projectiles on screen and deal damage to all enemies.

      Adds a turret to your ship that fires at an angle

      Allows you to change the shot angle of your turrets using the up/down buttons

     Bigger bullets that deal more damage

      Increases your fire-rate

      Increases your base move speed

      No more movement penalty while shooting

      Pulls coins and re-roll tokens toward you


about

Eyevasion is my first Pico-8 project, but it certainly won't be my last. If you really enjoyed this game and want to help fund the coffee supply for the next one, you can hit the donate button, or share this with a friend who might enjoy it too. 

A massive shout-out to LazyDevs who inspired this game and helped me get this far, and to everyone in the Pico-8 community who play-tested and gave feedback - you're all awesome!

StatusReleased
PlatformsHTML5
Rating
Rated 4.8 out of 5 stars
(9 total ratings)
Authorhistorymaker118
GenreAction, Survival
Made withAseprite, PICO-8
TagsArcade, Bullet Hell, Fast-Paced, Indie, PICO-8, Pixel Art, Retro, Roguelike, Shoot 'Em Up
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Gamepad (any), Smartphone
LinksTwitter

Comments

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(+1)

Fantastic funny game

(+1)

Made a video

(+1)

Really really love the art style! Solid and fun gameplay but... I hope you can improve the "theme song" :D

(+1)

the aesthetic is fantastic! very addictive.

(+1)

fun; plain and simple. heavily polished, graphics are beautiful, not trying to be something it's not, a fun little galage spin with charm. I look forward to any future works of yours, I especially love your softer, rounded art style, it just oozes uniqueness and cute charm!

(+2)

this is good :)

(+2)

very fun game. :)

(+2)

Coming from Pico-8's subreddit, I'd say this is a great shump. Simple controls and gameplay, good random buff selection, and great hectic enemy waves. 

So far, so good when I played it and yea, a great game for a first timer. Congrats!

(+2)

Solid retro shmup.  Not too complex, but not too simple.

(1 edit) (+3)

Great shmup! Really nailed a unique, satisfying feel and style. Builds pace well and the RNG upgrades are excellent. Shout out to the standout art style :) look forward to the next project !